Uncut
The root of a lineage

Metal Gear Rising: Revengeance: its lineage, descendants, and standing in Japan

01What this origin is

Metal Gear Rising: Revengeance, developed by PlatinumGames and published by KONAMI in 2013, established Blade Mode: a slowed-time state where the analog stick no longer just points a weapon but draws the actual line of a cut, freeform and directional, letting the player decide exactly how an enemy or object gets sliced rather than just when. It is the origin of the lineage of action games where a stick's motion is read as a cutting gesture, not merely an aim.

02Sources

03Buried gems that carry this root

LIBLADE Buried gem

The store page opens with a warning before anything else: a controller with two analog sticks is required to play. There is no keyboard-and-mouse slash input at all. What follows is the whole pitch in three lines: flick the stick and cut; rotate the stick and carve through enemies; flick it well and bounce their attacks back. The right stick isn't pointing a weapon, it's the slash itself, screen-covering and directional, and turning it into a full circle sweeps through a crowd rather than one target. Progression comes from exploring linear stages, defeating enemies to grow a skill tree, and unlocking new slash techniques. Made and self-published by the solo developer Eh, whose only Steam listing is this game. Priced at ¥718, it is Very Positive at 93 percent across 120 reviews (112 positive, 8 negative per Steam's own review API), a paid title, not free, fully launched and not in Early Access, with no AI-generated-content disclosure and Steam's content descriptors completely empty. English and Japanese are both supported, so nothing is stopping you, apart from needing that second stick. Of its 120 reviews, 71 are in Japanese and 39 are in English, a real minority but not a small one, worth disclosing plainly; the game has one AUTOMATON WEST mention, in a 2021 Steam Winter Sale roundup that lists it among dozens of discounted titles with only a link and price, not a dedicated feature, and Metacritic shows no critic reviews at all.

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