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Opens on 2026-07-04 (JST)
You are the demon queen who set the trap, and you fell into it yourself. Your magic is sealed, the only way out of the abyss is up, and every slip sends you falling back down.
A brutally hard, precision 2D climbing platformer in the Only Up! mold, by Asuwawagami, a Japanese doujin and indie developer, published by the Japanese indie label Tensei Games. You play Lily, the Queen of the Underworld, whose magic is immense but who is, frankly, a bit of an airhead. She spots a monster-filled vertical pit and hatches a prank: fling a Cursed Arm Binder onto a passing adventurer and drop him in. Instead she trips into her own trap, the binder clamps onto her own arms, seals off all of her magic so she can no longer fly, and she plummets defenseless into the abyss. From there the game has a single objective, climb up: in the developer's own words on the store page, a 2D platformer influenced by Only Up!, a deliberately merciless ascension through four areas where monsters get in your way and a single slip can strip away a long stretch of hard-won height. There are hidden techniques to master and, for those who do not want the full ordeal, optional cheats offered as a mercy. In the lineage of Only Up! It already supports English, yet the Steam English-speaking world has only begun to find it.
Published 2026-07-04
01First, the one feeling
- The whole game is a climb, and what you can lose is height. In the Only Up! mold that inspired it, there are no gentle do-overs: a slip can send you falling back down and cost you a hard-won stretch of the ascent, so every precise jump carries the weight of everything below it. The pull is the same one that made Only Up! spread, the fear of falling and the itch to line up the exact jump one more time.
- It is punishing on purpose. The developer took two full days to reach the top and the beta testers were tearing their hair out, and across four areas of the vertical pit the monsters are not scenery but obstacles that get in your way and try to stop the climb, so ascending is a precision gauntlet where reading each hazard and nailing each jump is the entire game.
- But it is not pure cruelty. There are hidden techniques to discover and master that change how you move, and for players who do not want the full ordeal there are optional cheats offered as a mercy, so the same abyss can be a masochistic test or a gentler climb. Under the difficulty runs a dark comedy: a powerful, airheaded demon queen who set a trap and fell into it herself, stripped of her magic and forced to claw her way back up defenseless.
02Who this is for (and who it is not)
For you
- You love Only Up! and the ascension climbing platformer, the merciless up-only climb where one slip drops you back down and the whole game is the fear of losing your height, here reframed as a fallen demon queen clawing out of a monster-filled abyss
- You want that ascension threaded with 2D precision and enemies: four areas of a vertical pit where monsters get in your way, hidden techniques to master, and, if the full punishment is too much, optional cheats offered as a mercy
- You want a Japanese indie gem the Steam West has barely found, Very Positive at 93 percent over 134 reviews, already supporting English, the work of Asuwawagami published by the Japanese indie studio Tensei Games
Not for you
- You bounce off brutally hard, punishing platformers; this is an intentionally merciless up-only ascension where one slip can cost you a long stretch of progress, its own beta testers were tearing their hair out, and the whole pull is enduring that until you reach the top (there are optional cheats, but they are a mercy, not the intended way to play)
- You expect a big-publisher, already-popular Western title, or you want something free; this is a paid indie and doujin work by Asuwawagami (published by the Japanese indie studio Tensei Games), not free and not in Early Access, with no AI-generated assets and nothing sexual by Steam's descriptors, and its audience is still mostly Japanese and Chinese-speaking, with only about 24.6 percent of reviews in English
03The roots of this taste
93% positiveonly 134 reviews — yet almost no one has found it
Abyss Runner Buried gem
A brutally hard, precision 2D climbing platformer in the Only Up! mold, by Asuwawagami, a Japanese doujin and indie developer, published by the Japanese indie label Tensei Games. You play Lily, the Queen of the Underworld, whose magic is immense but who is, frankly, a bit of an airhead. Spotting a vertical pit full of monsters, she hatches a prank: fling a Cursed Arm Binder onto a passing adventurer and drop him in for the monsters to feast on. Instead she trips into her own trap, the binder clamps onto her own arms, and because it seals off all of her magic she can no longer fly, plummeting straight down into the abyss completely defenseless. From there the game has a single objective, climb up: it is, in the developer's own words on the store page, a 2D platformer influenced by Only Up!, a deliberately merciless ascension where you inch up out of the pit through four areas while countless monsters get in your way, and a single slip can strip away a long stretch of hard-won height in an instant. The difficulty is punishing on purpose, its beta testers were tearing their hair out and the developer took two full days to reach the top, with hidden techniques to master and, for those who do not want the full ordeal, optional cheats offered as a mercy. Released in May 2026, it is Very Positive at 93 percent over 134 reviews (125 positive, 9 negative), a paid title, not free, fully launched and not in Early Access, with no AI-generated assets and, by Steam's own content descriptors, nothing sexual. Asuwawagami is a Japanese doujin and indie developer, and Tensei Games a Japanese indie games studio. It already supports English alongside Japanese and Simplified and Traditional Chinese, yet with only 33 of its 134 reviews in English (about 24.6 percent) and no Korean at all, the Steam English-speaking world has only begun to find it.
Give it your first passOnly Up! The ascension origin
The origin of this taste: Only Up!, a 3D climbing platformer developed by SCKR Games and released on Steam in 2023. You climb ever upward across a towering, surreal stack of floating platforms and debris, and with no checkpoints, a single misstep can send you plummeting far back down and undo long stretches of hard-won height in an instant, so the whole game becomes the fear of falling and the pull to try the same climb again. It exploded into a viral streaming phenomenon in 2023 and crystallized the ascension climbing platformer, the lineage where the entire game is the climb and one fall can cost you everything. That core is the root Abyss Runner grows from, keeping the up-only ascension and the terror of losing height, but flattening it into a precision 2D platformer, wrapping it in a comic story of a fallen demon queen, and threading monsters through the climb across four areas. Only Up! was later delisted from Steam, so the origin is anchored here to its Wikidata entry rather than a store page.
Give it your first pass04Make this gem shine
If it speaks to you, check it on Steam and give it your first pass. Your push is what makes a buried gem shine.
You gave it your pass. The gem just caught the light.
05The bloodline of this taste
- Only Up! Root
- Abyss Runner You are here
- Read-and-build games another taste