Uncut
Curated by taste and lineage

A cyberdiver falls into a computer-run world with five sub-weapons and a chain of explosions, and more than twenty bosses stand between her and whoever is trying to turn the machine that ended war into a weapon again.

An arcade-style vertical-scrolling shmup made and self-published by TERARIN GAMES, the solo alias of creator Junichi Terayama, who left a corporate job about ten years ago to make shmups full time; this is his 10th title, and per Steam's own announcement text, its release 'marks the 10th anniversary of TERARIN GAMES, a solo developer who has continued to release new shmups every year.' Per Steam's own listing, in the year 794 of the Cyber Century, the nation was run by a giant computer called Elixia that had ended war and poverty, until unidentified enemies began eroding its systems from within cyberspace; cyberdiver Ayame Crow boards the cyber fighter Image Striker to investigate, and finds a man calling himself Phantom who uploaded his own mind into cyberspace to seize Elixia and drag humanity into a chaos he calls freedom. You fight through more than 20 unique bosses across 7 stages, switching between five distinct sub-weapons, each suited to different situations, whose explosions chain into continuous damage when they connect. In an interview with Game*Spark at the 2025 Digige-Haku indie expo, Terayama named Compile's Zanac and Aleste as his direct inspirations. It supports online leaderboards and a choice between original music or Mega Drive-sound-chip chiptune. Released February 18, 2026 at ¥1,700, it is Positive at about 95 percent over 38 reviews (36 positive, 2 negative), a paid title, not free, fully launched and not in Early Access, with Steam Achievements, no AI-generated assets, and per Steam's own content descriptors, nothing sexual. About 18 of its 38 reviews, some 47 percent, are already in English, and an English-language site has interviewed Terayama directly, but it remains a small, self-published solo shmup whose audience so far has stayed largely within niche shmup circles.

Published 2026-07-16

01First, the one feeling

02Who this is for (and who it is not)

For you

  • You want a classic-style arcade vertical shmup: 7 stages, 20-plus unique bosses, and five sub-weapons whose chained explosions are the actual skill expression
  • You want a solo craftsman's tenth entry in a long personal shmup lineage: TERARIN GAMES's Junichi Terayama, a decade in, naming Compile's Zanac and Aleste as his direct influences and giving you a period-accurate chiptune mode to hear where that came from
  • You want a Positive title (95 percent over 38 reviews) that has drawn a little English attention (about 47 percent of reviews, one English interview) but is still small enough that its main audience remains niche shmup circles rather than mainstream coverage

Not for you

  • You want a long campaign or a large cast; this is a tight, score-chasing arcade shmup across 7 stages built around one core loop
  • You want a title still totally unseen in English; nearly half its reviews are already English, and it is a paid game, not free and not in Early Access, with no AI-generated assets and, per Steam's own content descriptors, nothing sexual

03The roots of this taste

95% positiveonly 38 reviews — yet almost no one has found it

Blaze of Storm Buried gem

Per Steam's own listing, in the year 794 of the Cyber Century, the nation was run by a giant computer called Elixia, which had ended war and poverty by controlling politics, economy, and the military, until unidentified enemies appeared in cyberspace and began eroding its systems; cyberdiver Ayame Crow, one of the rare people who can connect their consciousness directly into cyberspace, boards the cyber fighter Image Striker to investigate and finds a human calling himself Phantom, who uploaded his own mind into cyberspace to seize Elixia and drag humanity into a chaos he calls freedom. Built around that story, it is an arcade-style vertical-scrolling shmup where you fly through cyberspace facing more than 20 unique bosses across 7 stages, choosing among five distinct sub-weapons, satellite, diagonal napalm, an enemy-piercing charge shot, and a directional shot among them, each suited to different situations, and per Steam's own text, every sub-weapon hit detonates an explosion that keeps dealing damage, so chaining that explosion well is the key to clearing a stage. Made and self-published by TERARIN GAMES, the solo alias of creator Junichi Terayama working with two composers, it marks, per Steam's own announcement text, 'the 10th anniversary of TERARIN GAMES, a solo developer who has continued to release new shmups every year,' this being his 10th title after ten years of solo development following a prior corporate job; in an interview with Game*Spark at the 2025 Digige-Haku indie expo, Terayama named Compile's shmups, specifically Zanac and Aleste, as his direct inspirations. It supports online leaderboards and lets you switch between two music modes, original or Mega Drive-sound-chip chiptune. Released February 18, 2026 at ¥1,700, it is Positive at about 95 percent over 38 reviews (36 positive, 2 negative per Steam's own review API), a paid title, not free, fully launched and not in Early Access, with Steam Achievements, no AI-generated assets, and per Steam's own content descriptors, nothing sexual. It supports English, French, Italian, German, Spanish, Portuguese, and Japanese, and while about 18 of its 38 reviews, some 47 percent, are already in English, and an English-language interview site (Tech-Gaming) has covered Terayama directly, it remains a small, self-published solo shmup with barely three dozen reviews to its name, run by a developer whose main audience so far has stayed niche shmup circles rather than mainstream Western press.

Give it your first pass

Zanac EX (MSX2, Compile, 1987) A named influence

One of the two Compile shmups creator Junichi Terayama named directly as an inspiration in his Game*Spark interview: Zanac EX, the MSX2 edition of Compile's Zanac, released in Japan in 1987 per Steam's own listing, a shooter whose enemy waves adapt in real time to how the player is performing, one of the genre's earliest experiments in a reactive, dynamic-difficulty shmup. Zanac EX is not a new Compile production, but the same 1987 game preserved and republished on Steam by D4Enterprise's EGGCONSOLE label, a legal emulation-based reissue service for classic Japanese computer games; Compile itself went bankrupt and dissolved in the early 2000s, and D4Enterprise operates under license to the IP. Blaze of Storm does not reuse this game's assets or code, only the shmup lineage Terayama says he grew up on.

Give it your first pass

04Make this gem shine

If it speaks to you, check it on Steam and give it your first pass. Your push is what makes a buried gem shine.

See it on Steam

05The bloodline of this taste