Uncut
Curated by taste and lineage

The wire that swings you across the level is also the attack. An abandoned thinking-machine wakes memoryless in a graveyard of her own kind.

The store page names its own hook: 'Offensive Wire Action.' It says outright that in this game, the wire is not just a movement tool. You play Yukiwari, an abandoned thinking-machine who wakes at the far end of a sewer, in a graveyard of discarded thinking-machines, having lost her memory, setting out to reclaim a light called 'Last Order' that her heart still wants. Mechanically it's a high-difficulty 2D pixel-art action game carried by three wire tools: the Swing Wire, strung across ceilings for Bionic-Commando-style movement that also slices any enemy it passes through mid-swing, making it an attack as much as a traversal tool; the Dive Wire, an elastic launch toward scaffolds or straight into an enemy, equally useful for closing distance or pulling yourself out of danger; and the Shackle Wire, which entangles small enemies or incoming shells and lets you throw them back, doubling as both crowd control and a way to deflect ranged attacks. Growth is built around playstyle, firepower for short fights or resilience for long ones, and 'Order Chips' add situational customization on top. Made and self-published by the solo circle KujiraDanceRoom, whose only Steam listing is this game. Priced at ¥1,980, it is Positive at 93 percent across 15 reviews (14 positive, 1 negative), a paid title, not free, fully launched and not in Early Access, with no AI-generated-content disclosure and Steam's content descriptors completely empty. English and Japanese are both supported, so nothing is stopping you. One honest note up front: 15 reviews is close to this site's floor, and no English-language article about this game exists yet, on AUTOMATON WEST or elsewhere. Of those 15, 12 are in Japanese and 3 are in English.

Published 2026-08-10

01First, the one feeling

02Who this is for (and who it is not)

For you

  • You want Bionic Commando's wire-as-the-whole-verb movement pushed further, into a tool that attacks and defends as well as it swings
  • You want a high-difficulty 2D souls-like where the traversal tool and the combat tool are the same object, not two separate systems bolted together
  • You want small and self-published: solo circle KujiraDanceRoom's only Steam listing is this game, content descriptors completely empty

Not for you

  • You want a settled number; 15 reviews is close to this site's floor even at a positive rating
  • You want a game already found in the West; of 15 reviews only 3 are in English, and no English coverage exists yet

03The roots of this taste

93% positiveonly 15 reviews — yet almost no one has found it

Last Order Buried gem

The store page names its own hook: 'Offensive Wire Action.' It says outright that in this game, the wire is not just a movement tool. You play Yukiwari, an abandoned thinking-machine who wakes at the far end of a sewer, in a graveyard of discarded thinking-machines, having lost her memory, setting out to reclaim a light called 'Last Order' that her heart still wants. Mechanically it's a high-difficulty 2D pixel-art action game carried by three wire tools: the Swing Wire, strung across ceilings for Bionic-Commando-style movement that also slices any enemy it passes through mid-swing, making it an attack as much as a traversal tool; the Dive Wire, an elastic launch toward scaffolds or straight into an enemy, equally useful for closing distance or pulling yourself out of danger; and the Shackle Wire, which entangles small enemies or incoming shells and lets you throw them back, doubling as both crowd control and a way to deflect ranged attacks. Growth is built around playstyle, firepower for short fights or resilience for long ones, and 'Order Chips' add situational customization on top. Made and self-published by the solo circle KujiraDanceRoom, whose only Steam listing is this game. Priced at ¥1,980, it is Positive at 93 percent across 15 reviews (14 positive, 1 negative per Steam's own review API), a paid title, not free, fully launched and not in Early Access, with no AI-generated-content disclosure and Steam's content descriptors completely empty. English and Japanese are both supported, so nothing is stopping you. One honest note up front: 15 reviews is close to this site's floor. Of those 15, 12 are in Japanese and 3 are in English.

Give it your first pass

Bionic Commando The origin

The origin of this taste: Bionic Commando, the Capcom game that made a wire the whole vocabulary of movement, a soldier with no jump who swings and reaches across every level on a mechanical arm. Last Order is not an official Bionic Commando work, but it carries that same wire-as-verb idea further than movement alone: the Swing Wire that carries you also cuts down anything it swings through, turning the traversal tool itself into the attack.

Give it your first pass

04Make this gem shine

If it speaks to you, check it on Steam and give it your first pass. Your push is what makes a buried gem shine.

See it on Steam

05The bloodline of this taste