Uncut
Curated by taste and lineage

Turned into a traditional Japanese doll, you sneak through a house avoiding the humans who live there. Fighting back isn't an option, only freezing, hiding, and poltergeist tricks.

Per Steam's own listing, this is a stealth action-adventure where you've had your human body stolen and been turned into an Ichimatsu doll, exploring a traditional Japanese house to get it back: you must not be seen by the living, freezing into a doll's stillness when someone draws near, and while you cannot fight back directly, items you find can trigger poltergeist phenomena to stun or lure people away instead. The developer's own store text states the game exists because Ichimatsu dolls, originally toys girls loved, have come to be typecast as a scary motif, and this is meant as a return to their actual cuteness. Developer and publisher are both credited simply as sewohayami, whose Steam catalogue runs to 6 small self-published or small-publisher titles. Released August 8, 2024, it is Very Positive at 100 percent across 70 reviews, a paid title at $10.99, not free, fully launched and not in Early Access, with no AI-generated-content disclosure and Steam's content descriptors completely empty. One honest note: a Nintendo Switch port exists and the game was an official BitSummit Drift selection, so this one carries a bit more real-world exposure than most finds here, even though its reach on Steam specifically stays thin, 52 of 70 reviews in Japanese against 18 combined elsewhere, and no Western outlet, AUTOMATON WEST included, has covered it.

Published 2026-08-19

01First, the one feeling

02Who this is for (and who it is not)

For you

  • You want moon's move, refusing a genre's default violence or fear and replacing it with something warmer, run through a haunted-house stealth game instead of an RPG
  • You want a real hide-and-freeze stealth loop with no direct combat, where poltergeist items do all your offense
  • You want a gem with almost no Western coverage yet, even with a Switch port and a BitSummit selection already behind it: 100 percent over 70 reviews, Japanese reviews outnumbering everything else combined

Not for you

  • You want a pure hidden-gem story with zero real-world exposure; this developer already has a Switch port and a BitSummit Drift official selection behind them
  • You want combat with teeth; there is none here by design, only avoidance and misdirection

03The roots of this taste

100% positiveonly 70 reviews — yet almost no one has found it

Ichima-san Buried gem

Per Steam's own listing, this is a stealth action-adventure where you've had your human body stolen and been turned into an Ichimatsu doll, exploring a traditional Japanese house to get it back: you must not be seen by the living, freezing into a doll's stillness when someone draws near, and while you cannot fight back directly, items you find can trigger poltergeist phenomena to stun or lure people away instead. The developer's own store text states the game exists because Ichimatsu dolls, originally toys girls loved, have come to be typecast as a scary motif, and this is meant as a return to their actual cuteness. Developer and publisher are both credited simply as sewohayami; Steam's own developer search turns up 6 titles under this name, small self-published and small-publisher work throughout, not a single-title solo debut but nothing tied to a large or Western-facing publisher either. Released August 8, 2024, it is Very Positive at 100 percent across 70 reviews (70 positive, 0 negative), a paid title at $10.99, not free, fully launched and not in Early Access, with no AI-generated-content disclosure and Steam's content descriptors completely empty. One honest note: a Nintendo Switch port exists (through Waku Waku Games, a general indie label rather than a large publisher), and the game was an official selection at Kyoto's BitSummit Drift, so this one has a bit more real-world exposure than most finds here, even though its Western reach on Steam specifically stays thin: of 70 reviews, 52 are in Japanese against 18 combined across every other language, and no Western outlet, AUTOMATON WEST included, has covered it, only two brief news blurbs on 4Gamer announcing the Switch release.

Give it your first pass

moon: Remix RPG Adventure The origin

The origin of this taste: moon, whose own Steam listing says it plainly, 'Don't be a hero,' the 1997 anti-RPG that looked at the genre's own default violence and asked why heroes get to slaughter every animal they meet, choosing instead to let the player level up by saving the souls of the creatures a traditional hero would have killed. Ichima-san is not a spiritual sequel to moon and never claims to be, but the developer's own words about it, that Ichimatsu dolls were once loved toys before becoming typecast as something scary, and that this game exists to return them to their real cuteness, is the same move in a different genre: both games look directly at what their genre has decided is frightening or violent by default, and deliberately refuse it.

Give it your first pass

04Make this gem shine

If it speaks to you, check it on Steam and give it your first pass. Your push is what makes a buried gem shine.

See it on Steam

05The bloodline of this taste